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Publisher |
Devil's Due Publishing |
Artist |
Tim Seeley |
Writer |
Brandon Jerwa |
Cover Artist |
Tim Seeley |
Inker |
Cory Hamscher |
Colorist |
Brett Smith |
Colorist |
Val Staples |
Cover Artist |
Val Staples |
Letterer |
Dreamer Design |
Published | April 2004 |
PLAYERS AND PAWNS: Part 2 (of 6), Cobra Commander has returned to power, but our heroes barely have time to worry about that! While Barrel Roll sneaks around on Cobra Island, the team regroups after a very public attack on their leadership. Elsewhere, Destro and his Iron Grenadiers prepare for their first major operation since leaving Cobra. Meanwhile, the jungles of Sierra Gordo are alive with the sound of combat as Recondo, Ripcord, Dart, Low-Light, and Tunnel Rat face down a group of high-tech commandos determined to leave the tiny nation in ruin. It's action in the jungle and manipulation in the shadows as "Players and Pawns" continues!