Kratos
Creation & Design
Kratos was created by David Jaffe and first appeared in the video game 'God of War' in 2005. His design was influenced by Greek mythology and the desire to create a character that embodied rage and vengeance.
Early Years
Kratos was a Spartan warrior who became a servant of the gods after being tricked into killing his family. His quest for redemption and revenge against the gods forms the basis of his character arc.
Character Development
Throughout his journey, Kratos evolves from a vengeful warrior to a more complex character who grapples with his past and seeks to protect his son, showcasing themes of redemption and fatherhood.
Cultural Reception
Kratos has been widely praised as one of the most iconic video game characters, known for his brutal combat style and deep narrative.
Character Details
Aliases:
Ghost of Sparta, God of War
Affiliations:
Olympian Gods, Spartan Army, Titans
Abilities:
Superhuman strength, Combat skills, Magic
Equipment:
Blades of Chaos, Leviathan Axe, Shield