Gamma Flight

Creation & Design

Gamma Flight was created as a response to the Hulk's immense power, representing a government-sanctioned team to deal with gamma-related threats.

Early Years

Initially introduced in the 1960s, Gamma Flight was part of the Canadian superhero team Alpha Flight, focusing on the containment and management of gamma-powered individuals.

Character Development

Over the years, Gamma Flight has evolved from a simple containment team to a more nuanced group that grapples with the moral implications of their actions and the nature of power.

Cultural Reception

Gamma Flight has received mixed reviews, often seen as a necessary counterbalance to the Hulk's power, but sometimes criticized for their portrayal as antagonists.

Character Details

Real Name:
Gamma Flight
Species:
Human
Gender:
N/A
Affiliations:
Department H, Alpha Flight
Abilities:
Superhuman strength, Enhanced durability, Gamma radiation manipulation
Equipment:
Gamma technology
Weight:
N/A
Height:
0' 0"
Eye Color:
N/A
Hair Color:
N/A

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Marvel ⋅ 1983

Low
$2
Mid
$8
High
$20

Key Facts

1st appearance of Puck, a superb fighter with no mutant powers

1st appearance of Marrina, wife of Namor

1st appearance of Tundra, a member of the Great Beasts

1st appearance of Madison Jeffries

1st cameo appearance of Wild Child

1st cameo team appearance of Gamma Flight, a team training to rise the ranks through Beta Flight to Alpha Flight

Marvel ⋅ 1989

Low
$1
Mid
$2
High
$5

Key Facts

1st team appearance of the second Gamma Flight: Wildchild, Nemesis II (1st), Silver (1st), Auric (1st)

1st appearance of Witchfire, daughter of Belasco

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